Craps | Solaire Resort Entertainment City
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Craps

At Solaire Resort, the fun starts when the dice roll on the table. Players bet and scream as they win. It is no wonder Craps is one of the best games you'll ever play in a casino.

Unlike other games, Craps gives you the chance to determine your luck by allowing you to roll the dice yourself. Whether you win or lose depends on the way you “shoot” the dice and its result. As Craps is a lively game, we suggest that you keep your energy to the highest level so you can shout for joy when you win.

What's Good About This Game:

  • Easy to understand
  • Fun and exciting
  • Great odds

The Basics

Placing a bet is the first thing you need to know. You have plenty of options when it comes to placing bets in a Craps casino game, but beware of the sucker bets. Just focus on the easy bets and you'll never get lost in the game.

One of the best ways to master the art of betting is to learn the strategy of other players. We recommend observing the habits of experienced players, especially those who win most of the time.

Are you ready to play Craps? Below is a guide to help you learn the rules. Read it carefully to understand how the game works.

How to Play

To participate in Craps, the Player must make a wager on either the Pass Line or the Don't Pass while the other Players may place wager on any Proposition Wagers. The Players take turns to be the “Shooter”, who will then roll two dice.

Pass Line Wager

When the Shooter rolls the dice for the first time, the 'come out roll' is established. If the come out roll is a Natural (7 or 11), then the Pass Line Wager wins even money. If the come out roll is Craps (2, 3 or 12), then the Pass Line Wager loses. Any other number rolled becomes the Point. If the Point is repeated, then the wager wins even money. If the Shooter rolls a 7, then the wager loses.

Don't Pass Line Wager

If the come out roll is a 2 or 3, then the wager wins even money. If it is a 12, then it is a Push. If it is a 7 or 11, then the wager loses. Any other number rolled becomes the Point. If the Shooter rolls a 7, the wager wins. If it is rolled again, the wager loses.

Come Wager

The Come Wager is played after the Point has been established. The Come Wager is treated exactly the same way as Pass Line Wager. It wins on 7 or 11; loses on 2, 3 or 12; and if any other number is rolled, then the wager is moved to that number. If the number is repeated, then the wager wins even money. If a 7 is rolled, the wager loses.

Don't Come Wager

The Don't Come Wager can only be made if a Point has been established. The wager wins even money on a 2 or 3; pushes on 12; and loses on a 7 or 11. If any other number is rolled, the wager is brought in behind that number. If the number is repeated, the wager loses. If a 7 is rolled, the wager wins.

Field Wagers

These are one-roll bets. The Player wins even money on 3, 4, 9, 10 and 11, and wins 2 to 1 on 2 or 12. The Player loses on 5, 6, 7 or 8.

Pass Odds

These bets can be placed once a Point has been established on succeeding rolls. The Player may take odds and win if the Points are made before a 7. Don't Pass or Don't Come bets are in reverse. The Player must lay odds in order to win.

Place Bets

These may be placed in the numbered boxes (4, 5, 6, 8, 9, and 10). The Player's wager wins if the his number comes up before a 7 is rolled. However, these bets do not win or lose on the come out roll. The Dealer will help the Player place these wagers.

Proposition Wagers

These are located in the center of the table and are one-roll bets. The Player wins if their wagered number comes up. Please check this with Gaming. The rule does not match the universal definition for Craps Proposition Wagers. I'm not sure if this is Solaire Gaming's dictated rule.

Hardways

These are located in the center of the table and above the Proposition Wagers. These wagers win if the number is rolled as a pair (ex. 4 and 4 is a Hard 8). Hardways lose if a 7 is rolled or any other combination.

Payout Odds

Pass 1 to 1
Come 1 to 1
Don't Pass 1 to 1
Don't Come 1 to 1
Any Craps 8 to 1
2 Craps 30 to 1
12 Craps 30 to 1
3 Craps 15 to 1
3 Craps 15 to 1
11 15 to 1
Any 7 4 to 1
C & E if 2, 3, or 12 3 to 1
C & E if 11 7 to 1

Pass Line Odds

Point of 6 or 8 6 to 5
Point of 5 or 9 3 to 2
Point of 4 or 10 2 to 1

Don't Line Odds

Point of 6 or 8 5 to 6
Point of 5 or 9 2 to 3
Point of 4 or 10 1 to 2

Hardways

4, 10 8 to 1
Point of 5 or 9 2 to 3
Point of 4 or 10 1 to 2

Field

3, 4, 9, 10 or 11 1 to 1
2 or 12 2 to 1

Place

Place 4, 10 9 to 5
Place 5, 9 7 to 5
Place 6, 8 7 to 6

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